— EVIDENCE & RESEARCH
The method is new. The parts it's built from aren't.
No single study backs the Rift Method™ as a whole. Its components each draw on a body of research that predates the method, including engagement, low-stakes practice, authentic context, and the debrief cycle. This page and the reference list are where that's laid out.
— THE RESEARCH
The Rift Method was built from practice, but the science is catching up.
MEGASKILLS, a Horizon Europe research initiative, ran from 2023 to 2026. Its final consortium meeting was held in December 2025 and its final deliverables are dated January 2026. It studied the impact of commercial video games on essential skills development in professional and educational contexts, and its direction of travel aligns closely with what the Rift Method has been doing in the field.
Each part of this method was chosen because the research on it is solid. The method's job is to put those parts in one room.
→ Explore the MEGASKILLS Research → View Full Reference List— AT A GLANCE
About the project.
— THE WHITE PAPER
The Rift Method: A Labour of Love
A deep dive into the methodology, the evidence, and the thinking behind the Rift Method. Written for educators, L&D professionals, and anyone who wants to understand why game-based learning works and how to do it properly.
- — The complete Rift Method framework
- — Field evidence from 40+ facilitated sessions
- — A practical guide to getting started
PDF download. Free. No spam.
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— FROM FIELD NOTES
Research worth reading.
Occasional write-ups of the research we're reading, through the lens of game-based learning and the Rift Method.
→ Read All Research Reviews— INTERESTED IN THE METHODOLOGY?
See the Rift Method in action.
Book a workshop or consulting session and experience game-based learning firsthand.
→ Get in Touch