— EVIDENCE & RESEARCH

The Rift Method works.
Here is the evidence.

Game-based learning is not a trend. It is a methodology backed by practice, field research, and an emerging body of academic work.

— THE RESEARCH

The Rift Method was built from practice — but the science is catching up.

MEGASKILLS, a Horizon Europe research initiative, spent three years studying the impact of commercial video games on essential skills development in professional and educational contexts. Their findings align closely with what the Rift Method has been doing in the field.

Games aren't just engaging. They're measurably effective. The research is there. So is the methodology.

→ Explore the MEGASKILLS Research

— KEY FINDINGS

What the research shows.

500 PARTICIPANTS ACROSS A 3-YEAR HORIZON EUROPE STUDY
30 TRANSVERSAL COMPETENCIES IDENTIFIED AND VALIDATED
4 COUNTRIES — CZECH REPUBLIC, SPAIN, FRANCE, AND BELGIUM
89.9% OF COMPANIES SAY SOFT SKILLS MATTER IN HIRING

Source: MEGASKILLS, Horizon Europe — Tecnalia Research & Innovation, 2025

— THE WHITE PAPER

The Rift Methodology: A Labour of Love

A deep dive into the methodology, the evidence, and the thinking behind the Rift Method. Written for educators, L&D professionals, and anyone who wants to understand why game-based learning works — and how to do it properly.

  • — The complete Rift Method framework
  • — Field evidence from 40+ facilitated sessions
  • — A practical guide to getting started

PDF download. Free. No spam.

GET THE WHITE PAPER

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— FROM THE BLOG

Research worth reading.

Every research paper, study, and academic work reviewed through the lens of game-based learning and the Rift Method.

→ Read All Research Reviews

Ready to see the method in action?

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